Saturday, 19 February 2011

Matt's talking... again

I'm just about to record a half-hour internet radio show with Michael Cornetto of Simply Scripts. He's the man behind The Dark anthology, a horror series made in Moviestorm. He's based in Melbourne, Australia, one of the co-hosts, Pia, is in Gainesville, North Florida (a few hours drive from me), and the third guy, Don, is in Virginia, so we're doing it all via Skype.

The show, Simply Radio, is aimed primarily at scriptwriters, and we'll be talking about how Moviestorm can be useful to creative people who normally aren't involved in the film-making process. I'm not sure when it's going out, but when I do, I'll let you know.


Friday, 18 February 2011

A visit to Texas

I rounded off my week with a short trip to Texas. It's quite a drive from Central Florida, so I went via Skype, which meant I could be back for lunch.

Over at the University of North Texas in Denton, James Martin teaches filmmaking (not to be confused with the James Martin who does iClone's training). He's running a new class on visual storytelling, and is getting his students to use Moviestorm as a fast, easy way to tell their stories. They asked me to come in and chat to them about it, and what makes it different to working with other animation tools or film techniques. And, of course, to get their feedback on what they like and don't like about the software.


I really enjoy working with students, and being able to pop into a university 1200 miles away without leaving my house feels magnificently futuristic. They were also amused every time my small black kitten decided to climb up the back of my chair and perch on my head. Well, James did specifically say he wanted an informal session! It's a great indicator of the way education's changing too: using technology is totally transforming the learning process in so many ways, and it's all so very different to when I was at university in the mid-1980s.

I'm really pleased that James has asked me to be one of the evaluators of their final projects. The class have agreed to let us follow their progress throughout the rest of the semester as they take their stories from initial concept to finished movie, as well as learning how to use Moviestorm. They've got some ambitious ideas, and it'll be extremely interesting to see how they meet the creative & technical challenges they've set themselves. I'm really looking forward to seeing what they make, and if they give me permission, I'll share some of it with you as we go.

Tuesday, 15 February 2011

Skeletons Released into the Wild!

Well, the time has finally arrived!

A few lucky users will have already received an email with the download instructions for the Moviestorm Skeleton files.

Over the next couple of days, we'll be updating the list of video tutorials so that our pioneer modders will have all the information needed to export characters, props, animations, accessories, etc. from their chosen 3D package into Moviestorm.

As you can imagine, this is quite a scary time for us. We're hoping that this will lead to a wider modding community, of users who are able to generate their own quality content within Moviestorm, but it does kind of feel that we've opened Pandora's Box! Time will tell... Hopefully with our users' help, we will soon be able to define export processes from all the major 3D tools for content that is then useable in Moviestorm.

For those of you that applied for the skeletons, but haven't yet received an invitation, don't worry. We will arrange a second batch as soon as we can, and we won't ignore anyone.

There is also a dedicated forum to this project in the Modding Section of our message boards, and you can bet we'll be popping in from time to time to see what's happening!

Friday, 11 February 2011

Skeletons Update

Just a quick note to update you keen modders on the release of the Moviestorm skeletons...

For the people that have registered their interest in joining the Beta program for the skeletons (for want of a better phrase), we sent out a short email explaining why the release has been slightly delayed. Basically, we've recorded a few tutorials using Camtasia screen grab software that show how we use the data here at Moviestorm, to try and give you guys as much of a head start as possible. We're now at the stage where all this stuff has been recorded (with nice voice-overs, explaining the processes), but the file sizes for the videos are huge (many gigabytes)! So, a little re-packing is required, then we'll get the pack put together and ready to go out, in a more manageable bundle.

For our first group of users, we already have more than enough requests. But don't let that stop you, just drop us an email at art.team@moviestorm.co.uk if you are interested in getting hold of the skeletons, and we'll keep your contact details on record for the next round of releases, which will hopefully become more and more user-friendly as the pioneers point out the flaws in the export processes.

Wednesday, 9 February 2011

Valentine's Day pack available in app

Ben finally recovered enough to make it into work and build the patch for the Valentine's Day pack, so you can now get it directly from the Moviestorm launcher as well as from the Web site.

Just hit Get More Content when you start it up, then you can rent or buy it (or try it free for 7 days).