Tuesday, 15 February 2011

Skeletons Released into the Wild!

Well, the time has finally arrived!

A few lucky users will have already received an email with the download instructions for the Moviestorm Skeleton files.

Over the next couple of days, we'll be updating the list of video tutorials so that our pioneer modders will have all the information needed to export characters, props, animations, accessories, etc. from their chosen 3D package into Moviestorm.

As you can imagine, this is quite a scary time for us. We're hoping that this will lead to a wider modding community, of users who are able to generate their own quality content within Moviestorm, but it does kind of feel that we've opened Pandora's Box! Time will tell... Hopefully with our users' help, we will soon be able to define export processes from all the major 3D tools for content that is then useable in Moviestorm.

For those of you that applied for the skeletons, but haven't yet received an invitation, don't worry. We will arrange a second batch as soon as we can, and we won't ignore anyone.

There is also a dedicated forum to this project in the Modding Section of our message boards, and you can bet we'll be popping in from time to time to see what's happening!

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