There's always a list of Secret Things We're Working On And Are Not Allowed To Talk About. Sometimes, the upcoming secret stuff is just too cool, and one of us will drop a teasingly ambiguous hint or two in the forums. We love torturing you.
A lot of the things that are on your collective "I want this NOW" list are also on mine. One of the things that's been in the top three on my personal wishlist for several months is the ability for characters to walk up and down stairs.
I'm sure you've guessed what this blog post is about now. Take a look at this:
Those are stairs all right, and that's world-famous Moviestorm stock character Stu walking up them with the casual grace of a born catwalk superstar.
It's better than that, though. Mark's über coding skills mean that Stu's movement up the stairs is just a standard Moviestorm walk command. That means you can change the speed and watch Stu adapt his footfalls automatically:
You can even change the gait to make him limp up the stairs, or tip-toe, or any of the other standard walk gaits. He can even walk up the stairs backwards:
It's not limited to that one set of stairs, either. It works equally well if the stairs are curved. What's that you say? Spiral stairs? Sure.
Backwards? Erm, okay.
Whilst playing a guitar? If you absolutely insist:
Now, before you all starting sending me private messages, the answer is "when it's good and ready and not before", and that won't be for a wee while yet. You'll just have to wait patiently like all the other boys and girls.
[1] For legal reasons, I'll have to ask you to hum along yourself. I'd hate to be accused of infringing copyright by reproducing the mighty Stairway, in any of its 100+ forms.



