In the midst of the absolute chaos of the day, somewhere between rolling out a Web site and releasing a patch, we'd like to say hello to two new people in the Moviestorm offices.
First up, please say hi to Paul Sumpner, who's joining the software engineering team. (Or programming team, as the rest of us call it.)
Paul says: "I've been making 3D editors for artists and designers in the games industry for about a decade. These editors allow users to create 3D content like terrains, roads and place objects. In the last few years I've concentrated on making cinematic editors for interactive cutscenes." Which, we reckon, makes him pretty damn perfect for what we're doing. We're expecting some amazing stuff from him as soon as he gets up to speed. So, no pressure there, Paul...
The other newcomer is young Rhys Kelland, who's spending the next two weeks with us on work experience.
Rhys was responsible for making Moviestorm run under Linux, which, we reckon, qualifies him for making coffee, helping out with filing, and all those other jobs that nobody else wants to do. Oh, OK, we'll let him do some testing, and make some movies, and so on as well. We'll also get him to blog about his time here. So far, all we could get out of him was "Just finished my first day of work experience working for Moviestorm . Its been a long day."