Showing posts with label mitch phillips. Show all posts
Showing posts with label mitch phillips. Show all posts

Thursday, 26 February 2009

Fed to the ninjas

One of the great things about working in Cambridge is that there are a lot of really creative companies here, and we regularly meet up at events such as Games Eden. However, it does mean that the place is full of enticements for developers and artists, and sometimes they're just too good to turn down.

So, sadly, it turns out that Ninja Theory, creators of the PS3 hit Heavenly Sword, made three of the Moviestorm team an offer they couldn't refuse. Art Director Mitch Phillips, who worked on the cut scenes for Heavenly Sword, is rejoining Ninja to work on a new super-secret project, and Dave Pajak (head of QA) and Dave Thatcher (tester) are going too.

Splitters!
Left to right: Dave P, Mitch, Dave T

Mitch leaves us at the end of this month, and the two Davids follow at the end of March. They've been great to work with, and we wish them all the very best at Ninja, who are one of the most exciting and cutting edge games companies around.

And if you can hear a strange chanting in the background, it's Dave Lloyd, the First Dave, intoning "There can be only one!"

Tuesday, 27 January 2009

How to while away meetings

Meetings rarely require your full attention, and most of us doodle throughout them. Real artists tend to do better doodles than the rest of us...
Dave Lloyd, by Mitch Phillips 27/1/09

Friday, 11 July 2008

Moviestorm's new look

Every time I fire up Moviestorm these days, it looks different. Here's how the main menu has changed over just the last few weeks. It feels like using a whole new app. Great work by Mitch and his crew.


Moviestorm version 1.0.4 (18 April 2008)


Moviestorm version 1.1 Preview 2 (July 4 2008)


Moviestorm 1.1 Preview 3 (current dev build, 11 July 2008)
What you can't see is that the "film strip" in the middle moves. It's cute.

Thursday, 24 January 2008

lookey what i found

I had to pry it out of the hands of a cold, dead artist & wipe the blood stains off, but lookey at this:

And although this isn't a promise of anything, anytime, ever - It's looking like we might get our sci-fi pack!