Let's dispense with the pre-amble for this post, and get right to the good stuff. We have a SketchUp importer.
Google SketchUp has proven incredible popular since its launch. It's a fun and easy way to create 3D models, and the 3D Warehouse provides a seemingly-limitless amount of free content.
An easy SketchUp import tool is an oft-quoted request from Moviestormers. Some of you have even managed to painstakingly import some models yourselves using the Modder's Workshop and some techno-magical science, along with good old fashioned stubborn determination. We've wanted to include the ability to import SketchUp models into Moviestorm for quite some time, but it's no easy job. Luckily for all of us, engineer extraordinaire Julian proved up to the task.
We've still got a bit of polish to add to this tool, but it works, and it's almost idiot-proof. I managed to import the pizza, bridge and airliner above by doing little more than locating the .skp file with the Modder's Workshop and clicking "Go".
The models are imported as static objects (so you won't be able to attach any animations to them) but you can now create whatever content you need using SketchUp and have it appear in your movie in just a few clicks.
This is going to make a huge difference to the way you use Moviestorm. Now, not only can your set contain any set object in the Moviestorm library, it can also contain any object in the Google SketchUp Warehouse. That's a lot of additional content.
Expect to see this make an appearance (for Pioneers only, at least initially) in Moviestorm version 1.1.2, coming next week. Yes, really. None of our usual "when it's done, in about five years time" nonsense. This baby's ready to roll.